
The Battle of Manzikret was one of the most pivotal moments in the history of the Basileía Romaíon. Translation Sub-Mods (Not maintained by me, message authors for more information)
RENAINE STEAM MOD
You can revert to an older versions of the mod at the official Paradox site There's a menu to select version of the mod to play. Golden Horde provinces use Asian graphics instead of Arabic and or European. Anatolia uses European city graphics instead of Arabic. America to use Roman, Native & Viking names depending on owner. Anatolia, Greece and Balkans use their medieval Greek names New Ruler Titles: Basileus/Basilissa, Exarchos, Strategos, Katepanō, Doge, Satrap, Khan, Caliph & More. New Government types: Merchant Republic, Exarchate, Themata, Katepaníkion, Khanate, Caliphate & More. New Subject types: Exarchate & Themata.

New Monuments including: Hippodrome, Great Palace, Senate, Statue of Elysium & More. another reason that Tercio upgrades to Line Infantry/Rifleman is that Tercio is not only an anti-cavalry unit but more importantly a main front-line unit in Renaissance Era.Apostolic, Krstjani, Nestorian, Iconoclast, Bogomilist, Hellenic, Norse, Zoroastrian, Totemism, Nahuatl, Inti, Tengri and Mesoamerican.- Unique Techs, Modifiers & Traits.
RENAINE STEAM UPGRADE
IMO the historical feeling is more important than keeping a full unit upgrade path, but if most of you think the latter is more important, I don't mind to change the upgrade path. Tercio upgrade to Line Infantry/Rifleman would be much better. Tercio is an anti-cavalry unit, so maybe it should upgrade to Uhlans/Anti-tanks, but I think historically this is very strange. Which scheme do you think is more convenient, new civ modders?ģ, No.
RENAINE STEAM CODE
but this might benefit the supporting code of the unit upgrade tree. Not final design, may change later, any suggestion?Ģ, well, technically it is possible, but I doubt that whether this would really help? Without proper supporting code in the new civ mods, the Musketman UU would still replace the wrong unit(the two-hander). You can find further information on the WIKIA PAGEġ, Rodeleros have +25% strength(while two-hander, which it replace, have +50%) vs Spearman, Pikeman, Tercio and Landsknecht, and +25% strength vs. New unit model for a few existed units and other minor changes Landsknecht is now a Renaissance mercenary, add Free Company as a Medieval mercenary

Musketman is now a range unit, which upgrades from Crossbowman and upgrade to Gatlingun(Skirmisher with EE)

Spain now got Rodeleros UU as replacement of Tercio Remove Lancer, add Tercio, which is the main and most powerful combat unit of renaisaance era, upgrade from Pikeman and upgrade to Rifleman(Line Infantry with EE). Add Two-handed Swordsman as an early renaisaance era melee unit, upgraded from Longswordsman and upgrade to Rifleman(Line Infantry with EE) Add Reiter as an renaisaance cavalry unit, upgrade from Knight and upgrade to Cavalry(Cuirassier with EE) two new renaisaance era military technologies RER is fully compatible with Pouakai's Enlightenment Era. The main goal of the mod is to provide players a more historical-feeling renaissance warfare gameplay. IntroductionThe Renaissance Era Revised, also known as RER, is a WIP mod revise the military unit system of renaissance era, with new units, technologies, and new graphics.
